AI Insights · Timothy · January 2022
Top 5 Dynamic Games in Bulgaria Q4 2021 Performance Review
A comprehensive look at the performance trends of the top 5 dynamic games on a unified platform in Bulgaria during Q4 2021, including download, revenue, and active user metrics.
Throughout the fourth quarter of 2021, the top dynamic games in Bulgaria showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared:
Merge Animals 3D - Mutant race from SayGames Ltd saw a significant peak in weekly downloads at the beginning of November with approximately 20.7K. However, this number dwindled down to 3.9K by the end of December. The weekly active users followed a similar pattern, starting from 19.2K in early November and dropping to around 5.2K by the end of the quarter.
Cookie Carver: Life Challenge by CASUAL AZUR GAMES experienced an initial surge in weekly downloads, reaching 16.6K mid-October, but gradually declined to 1.3K by the end of December. The weekly active users also saw a peak of 25.6K in late October, which then decreased to 4.3K by the end of the year.
420: Prison Survival from YoloGame Studio started strong with 16.2K downloads in mid-October, but faced a sharp decline, falling to around 1.5K by the end of December. The weekly active users showcased a similar trend, peaking at 22.7K in late October and reducing to 3.7K by the end of the quarter.
Roblox by Roblox Corporation maintained a stable performance in downloads, fluctuating between 4.8K and 8K throughout the quarter. The game saw significant revenue generation, peaking at approximately $19.8K in the final week of December. The weekly active users remained consistently high, hovering around 255K to 270K without substantial fluctuations.
Squid Game: Survival Challenge from AMZG experienced a dramatic rise in weekly downloads, starting with just 61 in late October and surging to 19.7K by early December. The weekly active users mirrored this growth, peaking at around 25.8K in early December before slightly declining to 16.3K by the end of the quarter.
The data for this analysis comes from Sensor Tower, providing further insights into the dynamic mobile gaming market in Bulgaria. For more detailed statistics and trends, visit Sensor Tower's platform.